If you take the fast-paced, combo-heavy action of Super Smash Bros. Melee and add Brawl’s unique tripping feature to it, you get this infuriating result.
In Super Smash Bros. Brawl, anytime you tap the control stick to dash, turn or attack, there’s a 1 percent chance your character will trip and fall on the ground, ruining any combo or chase that would’ve allowed you to blast your opponent off the screen. Tripping is one of the biggest reasons Melee is significantly more popular than Brawl in the competitive Smash scene, and it’s easy to see why.
The tripping modification was created by Dan Slavato, and YouTuber MagicScrumpy used it to create every Melee player’s worst nightmare. Read more…More about Esports, Gaming, Nintendo, Brawl, and Melee
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